
Getting started
Kill your first creature.
Hint: Complete the basic catch-and-combat loop.

Steam achievement checklist
Choose an achievement to see what it asks for, where it fits in the story and which creature, weapon, item or island can help you finish it.
Achievement category

Kill your first creature.
Hint: Complete the basic catch-and-combat loop.

Find and kill the culprit, and bring it to the lighthouse keeper.
Hint: Use the Empty Beer Can for Spider Crab and return the required quest result.

Upgrade the engine on the boat.
Hint: Purchase the first engine improvement.

Catch dinner for the lady in the forest.
Hint: Accept the Forest Island quest and return with the requested catch.

Start the grill.
Hint: Bring Blue Shark to the Grillmaster and start the grill.

Help the tourist swim on his vacation.
Hint: Complete the tourist's physics-based water objective.

Buy the best engine for the boat.
Hint: Complete the boat-engine upgrade chain.

Defend the scared islanders from the terrorizing bird.
Hint: Use the Tuna-to-Albatross chain and return the bird's head.

Help the military defeat the big creature they located.
Hint: Complete the military's large-creature encounter on the final route.

Finish the game.
Hint: Complete the five-stage story route and final whale encounter.

Finish the game within 1 hour.
Hint: Use a practiced solo route and buy only progression-critical upgrades.
Achievement category

Get a kill with no kill score multiplier.
Hint: Finish a grounded creature without distance, spin, no-scope or other style conditions.

Get a 5x killscore multiplier.
Hint: Stack several style conditions on one predictable target.

Kill a creature with a 360 no scope.
Hint: Lower a weak target first, make a full spin, then land the unscoped finishing shot.

Kill a boss within 10 seconds.
Hint: Return over-equipped to an early boss and front-load damage.

Kill a seagull with dynamite.
Hint: Lead the flight path and time the detonation in open space.

Defeat the final boss with your bare hands.
Hint: Attempt after a normal clear; learn the fight before the fists-only challenge run.
Achievement category

Kill a drip creature.
Hint: Watch for a rainbow-name variant, kill it, then confirm the Drip entry with Tab.

Eat a mini-boss.
Hint: Preserve an optional early mini-boss and consume it.

Find and kill all the creatures.
Hint: Use the Tab encyclopedia and include optional boss-lure encounters.

Find and kill all drip creatures.
Hint: Use the separate Drip entries in the Tab encyclopedia as the checklist.
Achievement category

Apply all attachments to a single weapon.
Hint: Fill the magazine, laser, optic and muzzle slots on one weapon.

Eat a burnt creature.
Hint: Leave a catch on the grill until black, then consume it.

Unlock a legendary skin from the slot machine.
Hint: Feed a Drip creature to the Reel of Fortune; the legendary result is random.

Bet on green and win at roulette.
Hint: Green is one pocket in 37; use only an item you can afford to lose.

Sell something worth 100,000 or more.
Hint: Stack Killscore and 1.5x cooking on a high-value item, then use roulette green to reach the threshold.
Achievement category

Get picked up by a seagull.
Hint: Stay exposed near a hostile seagull and allow the interaction.

Make the boat fly.
Hint: Use dynamite and the game's physics to launch the boat.
Combat value data
Use a melee attack for the killing blow.
Defeat a target with a melee attack.Use explosion damage for the killing blow.
Defeat a target with an explosion.Complete at least 320 degrees of rotation without pausing the turn for more than 0.5 seconds, then score the kill within 1 second.
Score a kill after a completed spin.Do not aim for at least 0.25 seconds before the killing shot.
Score a ranged kill without aiming.Score the kill within 0.5 seconds after you start aiming.
Score a ranged kill shortly after aiming.Score the kill from at least 25 distance units away.
Score a distant ranged kill.Land the killing shot above the creature's head-position line.
Score a ranged kill with a hit above the creature's head position.Both you and the target must be airborne when the kill lands.
Defeat a flying target while airborne.You must be airborne while the target stays on the ground.
Defeat a target while airborne.Kill an airborne target while you remain on the ground.
Defeat a flying target from the ground.Finish the target without earning another Killscore bonus on that kill.
Earn this when no earlier bonus has been added for the kill.Take a full-health creature to zero with one damaging hit.
Defeat a full-health creature with one damaging hit.Chain at least two kills with no more than 3 seconds between them; the multiplier reaches its cap at 11 kills.
Chain kills within the multikill time window.Score a kill after firing more than five shots without one.
Score a kill after many shots without one.Defeat a creature marked as endangered.
Defeat an endangered target.Land the finishing blow at 30% health or lower without having hit the creature earlier in the fight.
Finish a target without having landed a local hit while it was above 30% health.Score a ranged kill from less than 2 distance units away.
Score a very close ranged kill.Finish a non-boss target with enough excess damage to push its remaining health below -70.
Deal far more damage than needed to a non-boss target.Score the kill with the shot that empties your held weapon.
Score a kill after the shot empties the held weapon.Earn at least five other Killscore bonuses on the same kill.
Combine at least five other bonuses.