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Combat bonus directory

Explore Every How to Fish Killscore Bonus

Browse all 20 verified Killscore bonuses in one place, with each trigger, multiplier and usage note shown directly in the guide.

20 verified bonuses1.01×–2× fixed multipliers

Explore every bonus

All Killscore bonuses

Every record is shown directly below, so you can compare conditions without opening another page.
20 records
#01×1.05
melee · creature / player

Melee

Defeat a target with a melee attack.

How to earn it

Use a melee attack for the killing blow.

#02×1.5
explosion · creature

Explosion

Defeat a target with an explosion.

How to earn it

Use explosion damage for the killing blow.

#03×1.5
melee · ranged · creature / player

360

Score a kill after a completed spin.

How to earn it

Complete at least 320 degrees of rotation without pausing the turn for more than 0.5 seconds, then score the kill within 1 second.

#04×1.2
ranged · creature / player

No Scope

Score a ranged kill without aiming.

How to earn it

Do not aim for at least 0.25 seconds before the killing shot.

#05×1.1
ranged · creature / player

Quick Scope

Score a ranged kill shortly after aiming.

How to earn it

Score the kill within 0.5 seconds after you start aiming.

#06×1.3
ranged · creature / player

Longshot

Score a distant ranged kill.

How to earn it

Score the kill from at least 25 distance units away.

#07×1.25
ranged · creature

Headshot

Score a ranged kill with a hit above the creature's head position.

How to earn it

Land the killing shot above the creature's head-position line.

#08×1.5
ranged · creature / player

Dogfight

Defeat a flying target while airborne.

How to earn it

Both you and the target must be airborne when the kill lands.

#09×1.25
ranged · creature / player

Aerial

Defeat a target while airborne.

How to earn it

You must be airborne while the target stays on the ground.

#10×1.25
ranged · creature / player

Fly Fishing

Defeat a flying target from the ground.

How to earn it

Kill an airborne target while you remain on the ground.

#11×1.01
ranged · creature / player

Noob Kill

Earn this when no earlier bonus has been added for the kill.

How to earn it

Finish the target without earning another Killscore bonus on that kill.

#12×1.25
ranged · creature

One Shot One Kill

Defeat a full-health creature with one damaging hit.

How to earn it

Take a full-health creature to zero with one damaging hit.

#13×1.05–×1.5
melee · ranged · creature / player

Multikill

Chain kills within the multikill time window.

How to earn it

Chain at least two kills with no more than 3 seconds between them; the multiplier reaches its cap at 11 kills.

#14×1.1
melee · ranged · creature / player

Finally

Score a kill after many shots without one.

How to earn it

Score a kill after firing more than five shots without one.

#15×1.25
melee · ranged · creature

Endangered

Defeat an endangered target.

How to earn it

Defeat a creature marked as endangered.

#16×1.3
melee · ranged · creature

Killsteal

Finish a target without having landed a local hit while it was above 30% health.

How to earn it

Land the finishing blow at 30% health or lower without having hit the creature earlier in the fight.

#17×1.1
ranged · creature / player

Point Blank

Score a very close ranged kill.

How to earn it

Score a ranged kill from less than 2 distance units away.

#18×1.25
ranged · creature / player

Overkill

Deal far more damage than needed to a non-boss target.

How to earn it

Finish a non-boss target with enough excess damage to push its remaining health below -70.

#19×1.25
ranged · creature / player

Last Bullet

Score a kill after the shot empties the held weapon.

How to earn it

Score the kill with the shot that empties your held weapon.

#20×2
melee · ranged · creature / player

Impressive

Combine at least five other bonuses.

How to earn it

Earn at least five other Killscore bonuses on the same kill.